About
I’m a passionate game artist generalist based in Helsinki with 18 years of experience in mobile game development. I excel at creating 2D and 3D assets, UI, particle effects, and animations. If I encounter a gap in my skills, I’m always eager to learn, backed by a strong can-do attitude and work ethic.
I’ve worked in both small startups and larger teams, taking on leadership roles in multiple companies. Colleagues have described me as an empathetic leader with strong people skills. I’m proficient in a variety of software and adaptable to new project needs.
I particularly enjoy kick starting new projects—establishing art styles, conducting customer research, testing creative directions, and guiding games from concept to soft launch and beyond. I’ve also experienced running live service games with regular update cycles.
In my freetime I enjoy everything nerdy. video games, D&D, Magic the Gathering, Warhammer 40k, Anime, movies, comics and board games.
Experience:
2023 - 2025 | Cosmic Lounge
Art Director
Projects: Puzzle game in soft launch
2022 - 2023 | Huuuge Games
Senior Game Artist, Art Director
Projects: Multiplayer game in soft launch
2022 | Skunkworks Games
Creative Director
Projects: Soft launched a new Merge game and helped further develop Merge Friends
2022 - 2021 | Seriously
Senior Game Artist
Projects: Best Fiends
2014 - 2020 | Ministry of Games
Art Director/Product manager(2018-2020)
Projects: Word Vacation, Words & Spells, Trade Town & Spell Brawl
2013 - 2014 | Redlynx
Lead artist
Projects: Trials Frontier
2011 - 2013 | Grey Area
Lead artist
Projects: Tank legions, Shadow Cities
2007 - 2011 | Digital Chocolate
Submissions asset artist, Junior game artist, Game artist
Projects: My hands touched dozens of Java, iOS and Android and Facebook games.
Education:
2016 | Aalto University Executive Education Ltd
Game Executive Program
2006 - 2008 | Adulta Radio and Television Institute
Media assistant, Game art
2002 - 2005 | Helsinki Senior Secondary School of Visual Arts
Senior Secondary School Graduate, Art
Skills: 2D, 3D, UI wireframes, UI art, particle effects, animation, interest on game design, customer, concepting and prototyping, project management, project planning, hiring, outsourcing, marketing art
Software: Unity, Photoshop, Premiere, After effects,, Clip Studio, Spine, Blender, Zbrush, 3D Coat,, Office and Google suites, Version control systems, Task management systems (Jira, Monday, Trello, etc.)