About

I’m a passionate game artist generalist based in Helsinki with 18 years of experience in mobile game development. I excel at creating 2D and 3D assets, UI, particle effects, and animations. If I encounter a gap in my skills, I’m always eager to learn, backed by a strong can-do attitude and work ethic.

I’ve worked in both small startups and larger teams, taking on leadership roles in multiple companies. Colleagues have described me as an empathetic leader with strong people skills. I’m proficient in a variety of software and adaptable to new project needs.

I particularly enjoy kick starting new projects—establishing art styles, conducting customer research, testing creative directions, and guiding games from concept to soft launch and beyond. I’ve also experienced running live service games with regular update cycles.

In my freetime I enjoy everything nerdy. video games, D&D, Magic the Gathering, Warhammer 40k, Anime, movies, comics and board games. 

Experience: 

2023 - 2025 | Cosmic Lounge

Art Director 

Projects: Puzzle game in soft launch 

2022 - 2023  | Huuuge Games

Senior Game Artist, Art Director 

Projects: Multiplayer game in soft launch

2022 | Skunkworks Games

Creative Director

Projects: Soft launched a new Merge game and helped further develop Merge Friends

2022 - 2021 | Seriously

Senior Game Artist

Projects: Best Fiends 

2014 - 2020 | Ministry of Games

Art Director/Product manager(2018-2020)

Projects: Word Vacation, Words & Spells, Trade Town & Spell Brawl

2013 - 2014 | Redlynx 

Lead artist

Projects: Trials Frontier

2011 - 2013 | Grey Area

Lead artist

Projects: Tank legions, Shadow Cities

2007 - 2011 | Digital Chocolate

Submissions asset artist, Junior game artist, Game artist

Projects: My hands touched  dozens of Java, iOS and Android and Facebook games.

Education:

2016 | Aalto University Executive Education Ltd

Game Executive Program

2006 - 2008  | Adulta Radio and Television Institute

Media assistant, Game art

2002 - 2005 | Helsinki Senior Secondary School of Visual Arts

Senior Secondary School Graduate, Art

Skills: 2D, 3D, UI wireframes, UI art, particle effects, animation, interest on game design, customer, concepting and prototyping, project management, project planning, hiring, outsourcing, marketing art

Software: Unity, Photoshop, Premiere, After effects,, Clip Studio, Spine, Blender, Zbrush, 3D Coat,, Office and Google suites,  Version control systems, Task management systems (Jira, Monday, Trello, etc.)